The only recent game to which Heart of Darkness can be compared is Abe's Oddysee, but even that comparison comes up a little short. Abe's was pure puzzle solving; Heart of Darkness is a mixture of action-oriented puzzles and puzzle-oriented action. As such, it can really only be compared to Flashback and Out of this World, a not-so-surprising fact considering that Amazing Studios is made up of numerous people who worked on both of those games. Like its predecessors, Heart of Darkness is made up of a series of static screens. In each screen there is a small puzzle, or piece of a larger puzzle that will encompass several screens. The puzzle can be as simple as jumping over a crawling beast or as complex as figuring out how to activate some mechanism that will open a door several screens away while keeping an ever-increasing number of enemies at bay.
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